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Youtube doodle devil
Youtube doodle devil













youtube doodle devil

Steven: Doodle Jump and Pocket God are awesome games and they certainly inspire us. Pocket Devil is inspired by Pocket God and Flight Doodle by Doodle Jump so how do you define the difference between taking inspiration from and copying? Our goal is that everything we develop at Eyedip is embedded with humour, fun and attention grabbing content that is designed to be super addictive and of the highest quality. Our market landscape analysis has shown that people are constantly looking for new apps to pick up and play and keep them engaged. All of our products are highly intuitive so players can jump in and play with little or no instructions. Whether it's my four year old nephew, a college kid or my grandfather who's 95, we develop games that appeal to a broad audience and are overwhelmingly inclusive. Steven: The apps that we create are enjoyable, addictive and polished for users of all ages and skill levels. What do you think characterises Eyedip games? This was just the beginning of a worldwide phenomenon, and we wanted to be part of it. We both knew that with our backgrounds, we had the insight and ingenuity to develop innovative entertainment and lifestyle applications that could help us reach millions of consumers, in a market that appeared vastly unsaturated. After a glimpse at the possibilities of what applications could do, we were immediately captivated.įor the first time in our lives, we began to professionally follow our hearts, dreams, and creative passions by welcoming Eyedip to the party. Jeremy Adelman: At the time, Apple's App Store was rapidly redefining the role of mobile phones in everyday life. Jeremy and I both had coinciding entrepreneurial itches and were looking for something different than the typical corporate jobs we had been doing.īecause of our shared interest in the exploding world of mobile applications - with me being an avid gamer and Jeremy being a great believer in the mobile phone revolution - we founded Eyedip. Steven Fleisher: The idea of Eyedip was born in early 2009. Pocket Gamer: What was the inspiration behind Eyedip? We hooked with co-founders Steven Fleisher and Jeremy Adelman to find out their plans for the studio and the difference between inspiration and clones. Yet it's two games, Pocket Devil and Flight Doodle, that have caught the attention, in part due to their respective similarities to Pocket God and Doodle Jump. If you want Doodle Devil: 3volution, you can grab the game on PlayStation 4 and 5, Xbox One, and Nintendo Switch starting on March 11th.US games and app start up Eyedip has released plenty of content.

youtube doodle devil

If nothing else, making elements is always a relaxing fun time. It looks like this is still the regular Doodle game, but maybe these new features can have it stand out from the crowd.

youtube doodle devil

There’s also a new “Devil Slots” mode where you can, well, play the slots.

youtube doodle devil

The trailer briefly showed off some turn-based combat, where two demons were using the elements to fight.

#YOUTUBE DOODLE DEVIL SERIES#

It’s basically just combining things forever, or at least until you find all the combinations, but the series continues to be a beloved staple of casual gamers.Īt the very least, Doodle Devil: 3volution looks like it’s adding some new features. You’ll then use this new element for more combinations. You’ll start with a set of elements that you can combine, and each time you combine them there’s a chance you’ll get a new element, along with a usually historical quote about the element you just made. If you’ve never played a Doodle game before, the idea is pretty simple. Doodle Evil to Life in Doodle Devil: 3volutionĪnother Doodle game is on the way, and this time around you’ll be creating evil when Doodle Devil: 3volution launches this March.















Youtube doodle devil